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Libraries

 

Libraries


Libraries are collections of code that other people have written. Video games often use massive libraries (for example: game engines) to create the epic water reflections, 3-D graphics, etc. 


We are going to start a bit smaller by just generating random numbers. (After all, random numbers are the basis of most games). 



Random library


We can use a library by writing import and then the library name. 

EXAMPLE :

import random
myNumber = random.randint(1,100)
print(myNumber)



How random works


In the code below, I have created a variable, 'myNumber'. I am making it equal to a random number given to me by the randint (random integer) library. I add the lowest number (1) and the highest number (100) that can be picked and the computer will generate a number at random.

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